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  • Création : 19/09/2011 à 22:41
  • Mise à jour : 02/11/2011 à 13:04
  • 8 articles
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Ses archives (8)

  • World of Warcraft Guide for Warrior
  • What Every World of Warcraft Warlock Ought to Know About Pet
  • A How to On World of Warcraft Rogue Combat System
  • Brief WoW Druid Role Guidebook

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World of Warcraft Guide for Warrior

World of Warcraft Warriors are anything but your traditional hack and slash, damage taking tanks as they're portray in many other games that I have played. Warriors in WoW are able to take on 2 different roles, one is your traditional tanking role, the other being DPS role. Generally speaking Warriors are amazing at both roles, and which role you want to play all depends on which talent spec you choose to go.

Warrior skills

There 3 unique talent tree for the Warrior in Word of Warcraft, and they are Arms, Flury, and Protection. Each of the 3 talent is aimed to improve either the DPS aspect of a Warrior or the tanking aspect of a Warrior. If you want to play a DPS Warrior the choose either Flury or Arms talents, but if you like to tank and lead then go with the Protection talent tree.

Arms -
Although the Arms Warrior is built for dealing damages, their overall DPS will not be as good as a Flury Warrior. One of the key differences between the Arms Warrior and the Flury Warrior is that Arms Warrior specializes in two hand weapons, while Flury Warriors are good with dual weapons. But don't let the slightly less DPS get to you because while Flury Warriors are great at DPS they're more squishy and not as good as Arms Warrior in all PvP situations.

Flury -
In terms of leveling, or overall ability to DPS Flury Warrior is probably the best build choose for Warriors. One of the specialty that is unique to Flury Warriors only is that they're able to use two single handed weapon instead of two hand weapon or weapon and shield combination. This does lower Flury's damages per hit but it is complimented with huge increases in their attacking speed giving them an overall high DPS rate.

Protection -
Protection Warriors is for players who likes to take on the leading role in party, dungeons, or raids. If you look at the Protection talent tree, there are many abilities that increases the overall survivability of the Warrior by increasing their defenses. Additionally protection Warriors are also great for protecting their group members with taunts and other special skills. The down side to Protection Warriors is that they're definitely the slowest at leveling compare to Flury and Arms Warriors. However since Protection Warriors are tanks, and they're usually highly in demand for dungeons, you will have a much shorter queue with the dungeon finder.

Warrior Stances

Apart from the talents and core abilities of an Warrior, there are also 3 unique stances that plays a major role in how the Warrior is played in WoW. The 3 stances for the Warrior are Battle Stance, Defensive Stance, and Berserker Stance.

Here is how stances work; at any moment whether you're in combat or not your Warrior is able to use 1 out of 3 stances that he has. [f=white]And once a stance is activated some of your Warriors skills are going to be better and more powerful, while other skills will either be not available for use at all or actually worse. So choose your stances wisely.

Battle Stance -
[f=white]This is very for stance as a Warrior that you get automatically at level 1. [f=white]Unlike the other two stance Battle stance is relatively a neutral stance. This means that when Battle stance is activated I will not really hinder any of your core skills or abilities.

Defensive Stance -
[f=white]The name of this stance kind of made it obvious that it is good for Protection Warrior and the Warrior's tanking abilities. If you're not planning to tank then this stance will be pretty useless to you.

Berserk Stance -
[f=white]Last but not least we have the Berserker stance. This stance is kind of like the Battle stance expect that it increases your damage out put a little more and does not increase your defensive ability at all. [f=white]Personally, I would highly recommend using this stance until you are level 85 especially if you're playing a Flury or Arms Warrior.

That's all for this WoW Warrior guide, for more great tips on WoW check out this [f=white]WoW guide[f=white].

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#Posté le mercredi 02 novembre 2011 13:04

What Every World of Warcraft Warlock Ought to Know About Pet

Now that you've decided to play a Warlock in World of warcraft, and that is great due to the fact they're seriously a good deal of pleasure to play. Warlocks in Wow are magic casters that are experts in dark or to be more precise shadow magic's.

Being a Warlock you'll get access to [f=white]countless amazing spells and skills that are categorized right down to 3 distinct talent trees and they're Affliction, Demonology, and Destruction. [f=white]Each of the Warlock's trees is immensely distinctive from the others, and every one is great for particular facets ofthe game. This is likewise exactly why Warlock is my personal favored mage caster class.

In this particular WoW Warlock guide, I will only go over the Demonology part of the Warlock class. It is not to state that the other 2 build or talent isn't as important or good since they are. But what makes the Demonology spec is so amazing for me would be that it can be a full talent tree in which deals exclusively with Warlock's pets [f=white]which happens to be the reason why Warlock is such a distinctive class at the start.

[f=white]Demonology and Pets

While [f=white]every Warlocks have the capability to, and are also able to [f=white]call forth [f=white]most of their ordinary pets, Demonology Warlocks are more [f=white]specialized in the field. [f=white]Every one of the Demonology talent abilities are [f=white]attempted to raise Warlock's pet damages, and also the overall survivability of the Warlock themselves.

Usually Demonology Warlocks [f=white]usually are not the fastest leveling spec for the Warlock, Affliction is. Having said that, Demonology Warlocks [f=white]aren't too far behind the Affliction Warlock in-terms of leveling rate, though with [f=white]additional survivability into the build.

Anyway, [f=white]having said that let's get in [f=white]as to what truly matters and that's the 5 regular pets [f=white]that is available to the Demonology Warlock.

Imps - [f=white]Right after you choose how your Warlock looks like and pick a name for the toon, you'll received your first Imp pet. [f=white]Your tiny Imp pet might not seem impressive at first glance, but do not under estimate it's actual power. [f=white]Sure, Imps are not good for tanking since they are casters themselves and have little hit points, but they are the best pet that Warlock has for dealing damages.

Void Walker - [f=white]Upon reaching level 8 with your Warlock you'll be able to purchase your 2nd pet from your class trainer call Void Walkers. [f=white]Void Walkers are actually the best tanking pet for the Warlock with the most amount hit points and agro holding abilities. [f=white]However with that being said there is a downside to Void Walker, and that is that they do not deal a lot of damages at all.

Felguard - [f=white]The Felguard is a unique Warlcok pet that is only available to Demonology Warlocks. Once you hit level 10 and by choosing Demonology as your primary specs you'll gain access to the Felguard pet. [f=white]This pet is arguably the best regular pet for Warlock at least when it comes to leveling and dungeons, since they are great tanks as well as able to deal a lot of damages at the same time.

Succubus - [f=white]Your next pet at level 20 is the Succubus, it is an probably the best looking pet for the Warlock since it is female :). [f=white]Succubus is a pretty unique pet, since it has a lot of interesting skills that are great for crowd control. [f=white]But other than the crowd control abilities Succubus are not the best tanks, they're great for pvp though and deal decent damages.

Felhunter - [f=white]Finally at level 30 you'll be able to obtain the Felhunter pet from your trainer. [f=white]Felhunter pet is great pet against caster mobs that uses magic's. [f=white]They don't tank too well, but has the ability to increase your party memebers' base mana pool as well as mana regeneration, so again ideal for raids and dungeons.

That's all for this guide, for additional details on the Warlocks have a look at this nindleswowguide.com.

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Tags : wow warlock guide, wow guide, warlock, pet wow, pet
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#Posté le vendredi 28 octobre 2011 15:23

A How to On World of Warcraft Rogue Combat System

I am actually quite [f=white]pumped up about this specific Wow Rogue guide because Rogue is one of the most widely used [f=white]class in all of World of Warcraft. They can be 1 of the speediest leveling classes in World of Warcraft who is able to ambush their opponents using [f=white]stealth [f=white]and also deal [f=white]massive degree damages in quick durations of time.

But there is however a [f=white]disadvantage to the Rogue class as well-liked as they're, which is that Rogues can only really fulfill one role which kind of [f=white]restricts [f=white]your overall [f=white]gameplay[f=white]. [f=white]Being a [f=white]Rogue you don't have any healing skills which means you won't be capable of [f=white]heal your [f=white]raid members, and you can't really tank since you are only able to wear leather and cloth armors. [f=white]So this pretty much puts Rogue in the damage dealing role only, unless you consider evasion tanking as a role for the Rogue but that rarely happens.

Consequently for an individual [f=white]who would [f=white]easily [f=white]lose interest of playing just one role then Rogue is probably not the right class for you. However if having only [f=white]constrained [f=white]responsibility doesn't [f=white]trouble [f=white]you then Rogue is an excellent class to experience and a lot of fun especially during [f=white]Player vs player.

At any rate, in this [f=white]world of warcraft rogue guide I'm about to discuss the Rogue combat system because it is possibly a bit more difficult then almost all other WoW classes, and also it is vital for end game raiding and PvP.

Rogue Combat System

Rogues have got a reasonably elaborate combat system in World of Warcraft that is distinctive from [f=white]almost every other class except Feral Cat Druids. It's a system that will need some mastering particularly when you're new to the game. They use energies as opposed to mana; they've got [f=white]openers, finishing moves as well as a unique [f=white]combo point system that requires a little bit of comprehension at first.

The foremost and [f=white]the most significant [f=white]part of the Rogue [f=white]you have to master [f=white]is energy management since all Rogue's special [f=white]skills demand energies to be carried out. [f=white]The challenging portion [f=white]regarding managing your energies is due to the reality that [f=white]you can only have [f=white]a maximum of 100 energies [f=white]for the majority of [f=white]of times[f=white]. [f=white]Thus, although energies do [f=white]regenerate over time [f=white]even during combat and efficient use of [f=white]your energy [f=white]will significantly [f=white]improve your [f=white]overall DPS as a Rogue.

Next [f=white]all Rogues ought to learn make use of [f=white]their finishing moves effectively as well, [f=white]as there are [f=white]a number of [f=white]finishing moves to [f=white]choose from, and in most cases just one or two [f=white]could possibly be performed during [f=white]normal [f=white]mob grinding. [f=white]Here's how it functions[f=white]; all finishing moves calls for a minimum of a single [f=white]combo point [f=white]in order to [f=white]be executed, but the more combo point [f=white]that has been consumed to carry out the finisher the [f=white]more robust [f=white]the finisher [f=white]becomes.

[f=white]To earn combo points you have to successfully land your [f=white]special attacks [f=white]for example [f=white]Sinister Strike. And each and every [f=white]successful attack [f=white]gives [f=white]a combo point to your current target [f=white]until a max [f=white]of 5 combo point is [f=white]attained. Once you've no less than [f=white]1 combo point, [f=white]feel free to use [f=white]a finishing move on your target to use up [f=white]those combo points. Lastly you'd just continue this procedure [f=white]repeatedly until eventually your target is [f=white]dead.

Now, in the end [f=white]all of Rogue's combat system [f=white]boils down to appropriate [f=white]energy management, and a proper [f=white]high level Rogue shouldn't be [f=white]out of energy [f=white]for over 4 seconds [f=white]at a time[f=white]. [f=white]If you [f=white]are interested in learning [f=white]more to do with Rogue then check out my other wow guide.
 

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#Posté le samedi 22 octobre 2011 17:00

Brief WoW Druid Role Guidebook

[f=white]When it comes to all 10 different classes in World of Warcraft, Druids are by far my personal favorite class. [f=white]And I guess this makes a good reason for me to write a brief wow druid guide as a way to appreciate the class and help new Druid players.

[f=white]The purpose of this World of Warcraft Druid is guide is not to provide some advance Druid build or DPS techniques, but to help new players which Druid role or playing style is best for them. [f=white]So here is what you can except out of this guide: I'm going to cover all four of the main Shapeshifting form that Druid has and the role that is associated with each form.

Druid Overview and Forms

[f=white]One of the aspect that makes Druid such a cool class to play is their ability to fit in to every role or playing style that the game has to offer, well with the exception of shooting arrows like the Hunter class. [f=white]Now, the reason why Druids are so flexible with their role is because they're a hybrid class, but also due to their ability to Shapeshift in to different forms.

[f=#white]There are 4 main forms that Druids can Shapeshift into; Cat form and Bear form can be access by all Druids but Moonkin and Tree of Life form is a bit special which I'll explain later. There are 4 other forms but they are mainly for utility purposes and will not affect which role your Druid fits into. Ok, now that we have a good idea what the 4 main forms are for Druid, let's talk about them in more detail below.

Cat Form Druids - The first form you'll get as a Druid is the cat form at level 10, and in Cat form you'll have a lot of melee skills for close range melee combat. An unique feature that is only available in cat form is the ability to stealth and deal massive amount of damage from your opponent's back. And as a result of that many player refer to Cat form Druid as Rogue Druids.

Bear Form Druids - [f=white]As a bear Druid you'll have more hit point as well as many abilities that increases your survivability and armor defense. So because of that Bear Druids makes great tanks for raids and dungeons. [f=white]One thing that I really don't like about being a Bear Druid is the fact that many of their skills requires rage to activate just like Warriors. [f=white]This means that the first instance that you shapeshift into bear form your rage will be at zero, and you won't be able to use most of your abilities.

Moonkin Form Druids - [f=white]Unlike Cat and Bear form, Moonkin form is only available to Druid who chooses to go the Balance route in their talent tree. [f=white]And the reason why that the Moonkin form is only available to Balance spec Druids only is because in Moonkin form all spell damages are increased while their casting time is reduce. This is why Moonkin form Druids is magical damage dealers similar to a Mage.

Tree of Life Form Druids - [f=white]The Tree of Life form requires that your Druid has chosen the resoration branch as his/her primary talent spec or else you won't be able to access this form. [f=white]Another feature that makes this form even more unique then the previous 3 is that it only lasts for 31 seconds once activated. [f=white]However, Tree of Life form is great for the healing role because once activated all your Druid healing spell will be enhanced with in that 31 seconds.

 That's all for this Druid form guide, if you like it and want more free wow guide check out world of warcraft guides.

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#Posté le vendredi 14 octobre 2011 19:27

Modifié le samedi 15 octobre 2011 13:32

World of Warcraft Talent Guide

[f=white]As I get started with this World of Warcraft talent guide; I want to mention that this is a general WoW talent guide and not a class specific talent guide. [f=white]This guide is design to teach all new WoW players the dos and don'ts of the Wow Talent system. [f=white]So if you're looking for a more class specific talent guide that will teach you build and specs for your class then I suggest you check out my WoW Guide.

[f=white]Anyhow, the talent system in WoW is quite different than anything I have encounter before in many other MMORPG I've played before. [f=white]Personally I think it is a great system, and it is definitely on aspect of WoW that makes the game enjoyable for me.

[f=white]Now, if you're new to WoW then other than creating your first character understanding how the talent system works is probably the most important thing. [f=white]The reason for that is very obvious, since what you do with your talents will significantly change how you experience the game, your character, and how fast you can level.

[f=white]What the heck are Talents

At first glance many new players will usually be lead to believe that talents are the spells or skills of your character which is completely not true. The talent system in WoW are not just spells or skills for your class, I mean there are a few but most of your talent abilities are passive abilities that enhances your spells or skills.

Understading the Talent System

The unique thing about the talent system is that you don't actually have access to it until you have reach level 10 on your character. And once you do hit level 10 you're reward with 1 talent point which you can put into one of the 3 talent trees available to your class.

Every class has 3 distinct talent trees and each tree is responsible to augment one aspects of your class. Let's take Warlock for example. Warlocks have Affliction, Demonology, and Destruction as their talent trees and spells. So, if you decided to put your talents in the Affliction tree you'll become an Affliction Warlock since the Affliction talent will mostly improve your Affliction spells.

Another super crucial matter to remember when selecting your talent tree at level 10 is that once you placed that first point in any one of the talent tree it will become your primary talent tree. This means that from that point on, you'll not be able to spent any more talent points in the other 2 trees until you have 30 points in your primary tree first.

Now, if you made a mistake and spent your talent points on the wrong tree or you don't like your talent build right now, the only way to reset it is to pay your class trainer some gold.But keep in mind that every time you reset your talent point the cost of the next reset goes up.

So that ends my simple introduction to WoW talent trees, and if you're seeking for a more class specific talent guide that will explain to you precisely where to put your points then check out World of Warcraft Guide.
 

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#Posté le dimanche 09 octobre 2011 12:57

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